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- Python | Section 3 Practice Tasks | CSNewbs
Test your understanding of data types, calculations and modulo. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python - Section 3 Practice Tasks Task One: Square Number Create a program that asks the user to input a number and then prints the square of that number - to do this, multiply the number by itself . Remember: Break up variables and parts of a sentence in a print line by using commas. Example solutions: Enter a number: 12 The square of 12 is 144 Enter a number: 7 The square of 7 is 49 Task Two: Multiplying Numbers X Example solutions: Create a program that asks the user to input two numbers (num1 and num2 ). Multiply the two numbers together and print the total . Remember: Break up integer variables in a print line by using commas between each part of the sentence. Enter number one: 7 Enter number two: 9 7 x 9 = 63 Enter number one: 8 Enter number two: 12 8 x 12 = 96 Task Three: Turning 65 Example solutions: Create a program to input how old the user will turn this year and then print the year they will turn 65 . You could do this in just two lines but before trying that work out on paper the steps to calculating your own age you will turn 65. What steps did you take? Try to recreate those steps in Python. You might need to create another variable to make it easier. How old will you turn this year? 15 You will turn 65 in 2073 How old will you turn this year? 42 You will turn 65 in 2046 Task Four: Multiplication Table Let the user enter a number then print the first five multiplications in its times table. This can be done more simply when you learn about for loops but for now you will need to multiply the number by 1 , then multiply it by 2 etc. Try to make this program better by displaying the number and the value it is multiplied by in your print statements. Simple example solution: Enter a number: 8 8 16 24 32 40 Better example solution: Enter a number: 7 7 x 1 = 7 7 x 2 = 14 7 x 3 = 21 7 x 4 = 28 7 x 5 = 35 ⬅ 3b - Simple Calculations 4a - If Statements ➡
- 6.1 - Legal Considerations | F161 | Cambridge Advanced National in Computing | AAQ
Learn about legislation and regulations related to application development, including the Data Protection Act, Computer Misuse Act and Freedom of Information Act. Resources based on Unit F161 (Developing Application Software) for the OCR Cambridge Advanced Nationals in Computing (H029 / H129) AAQ (Alternative Academic Qualification). Qualification: Cambridge Advanced Nationals in Computing (AAQ) Certificate: Computing: Application Development (H029 / H129) Unit: F161: Developing Application Software 6.1 - Legal Considerations Watch on YouTube : Computer Misuse Act Data Protection Act UK General Data Protection Regulation Freedom of Information Act Privacy and Electronic Communications Regulations Independent bodies UK Information Commissioner's Office You need to know the latest version and main purpose of each act /regulation , as well as actions taken to comply with the act and the impacts of not complying with it. You must also understand how Privacy and Electronic Communications Regulations (PECR ) relate to the Data Protection Act and UK General Data Protection Regulation (UK GDPR ), and the role of the Information Commissioner's Office (ICO ) in the UK. What You Need to Know Computer Misuse Act ? YouTube video uploading soon Data Protection Act ? YouTube video uploading soon UK GDPR ? YouTube video uploading soon Freedom of Information Act ? YouTube video uploading soon PECR ? YouTube video uploading soon ICO & Independent Bodies ? YouTube video uploading soon Q uesto's Q uestions 6.1 - Legal Considerations: 1. What? [2 ] 2. What? [1 ] 3. What? [1 ] 4. What? [1 ] ? D id Y ou K now? 5.3 - Policies Topic List
- 6.3 - Impacts | Unit 2 | OCR Cambridge Technicals | CSNewbs
Learn about the negative impacts that data loss will have on an organisation including reputation loss, fines and possible bankruptcy. Based on the 2016 OCR Cambridge Technicals Level 3 IT specification for Unit 2 (Global Information). 6.3 - Impacts Exam Board: OCR Specification: 2016 - Unit 2 If a risk to data (see 6.2 ) occurs then there are a number of different impacts that may consequently negatively affect an organisation . Loss of Intellectual Property 'Intellectual property ' refers to anything that an organisation or individual has designed, developed or created themselves . For an individual, this could be a manuscript , artwork or piece of music . For an organisation, it could be primary data they have collected, blueprints for an upcoming design or a report following data analysis. The impact of having intellectual property lost depends on the property itself and how easy it would be for the victim to recreate or recollect the data . Competitors that stole intellectual property could use it at their advantage. Also, the effect of an upcoming announcement to the public would decrease if it was leaked ahead of time. In 2017 HBO suffered large property leaks when Game of Thrones episodes were stolen before air date resulting in pirated versions appearing online well before they were due to be shown on TV. Loss of Service and Access If usernames and passwords are stolen then individuals may be unable to access services that they have paid for, an example being if WiFi details were stolen so that a hacker can access the internet using someone else's account. If a hacker is permitted access to a system they can change the account settings such as the password to lock out the original owners of that account, leaving them without access. Other services can be targeted with malicious attacks like a DDOS attack so that users cannot log into a web page or online service. If users cannot access an account they may use alternative methods and providers , such as avoiding one type of cloud storage provider that has let them down and choosing another. Breach of Confidential Information Confidential information is of a highly sensitive nature and could lead to other negative impacts if it got into the hands of unauthorised people . Confidential information, such as medical histories, should be stored securely with multiple physical and logical protections in place to ensure that it keeps its integrity . If confidential information was breached then it could lead to a loss of reputation as the holder would be regarded as ineffective at protecting the data . Legal consequences would also follow as the Data Protection Act ( 2018 ) would be broken : fines, court cases and even imprisonment would be possible further impacts. An organisation would expect to see penalties from the Information Commissioner's Office (ICO) if they failed to protect personal details by breaking the DPA . Loss of Third Party Data Many organisations will store data not only for their own purposes but for other individuals and businesses too; a key example being cloud storage providers . Users can store data on public cloud services such as Google Drive or DropBox and access their information using the internet from any networked device they please. If services like cloud storage services are hacked or taken offline (e.g. because of an attack or network problems) and data is lost then customers, especially those that pay, will be furious. This will lead to a loss of reputation, trust and even legal proceedings if personal and sensitive data is lost. Larger businesses will use private cloud storage, hosted in data centres that they maintain themselves, to avoid relying on third parties . Loss of Reputation Organisations spend years to build up a reputation where customers trust them and want to use their products or services. Data loss can immediately destroy that reputation and cause once-loyal customers to look elsewhere and choose their competitors . Failing to keep data safe means that an organisation has been unable to follow their legal and moral duty of keeping information secure and could lead to a loss of trade , resulting in reduced earnings and sales . Identity Theft If an individual's personal information is stolen by attackers then one impact is identity theft - when the attacker uses the victim's data for fraud or impersonation . Identity theft can lead to financial loss to the victim if loans , products or services are purchased in their name . The victim may have to contact their bank and other organisations to cancel transactions and there is no guarantee their money will be returned. Credit checks may be affected, leading to future financial difficulty for the victim. Threat to National Security If data of a classified nature (such as military arrangements, security weak-points or upcoming government plans) is lost and falls into the hands (most probably by hacking) of those who intend to bring harm to the country then the consequences can be disastrous. Spies of foreign countries or terrorists could use classified information to target vulnerable locations or events resulting in casualties. Threats could also be economic in nature if large amounts of money are stolen or redirected to malicious bodies. Recent Examples of Security Failure Q uesto's Q uestions 6.3 - Impacts: 1. Describe how each of the impacts above could affect a bank storing large amounts of customer data including financial records. [12 ] 2. Research three recent hacking examples . For each situation describe the impacts that occurred as a result of data loss . [12 ] Click the icons to read BBC News articles about recent examples of hacks and security breaches . Virgin Media Boots Marriott Hotels Facebook Messenger 6.2 - Risks Topic List 6.4 - Protection Measures
- Old Eduqas Topics (2016 Spec) | CSNewbs
This page contains topics from the 2016 Eduqas / WJEC that are not included in the 2020 Eduqas / WJEC specification. Topics from the 2016 Eduqas Specification This page contains information from the 2016 Eduqas specification that was removed for the 2020 specification. Quick Links: Buses & Instruction Sets (RISC & CISC) Protocols (IMAP & POP3) Network Devices (Gateway) Human-Computer Interaction (Command-Line Interface, Touch-Sensitive Interface, Menu-Driven Interface, Voice-Driven Interface) Cyber Attacks (Dictionary Attack, Buffer Overflow, Human Weakness) Software Protection (Secure by Design, Too Many Permissions, Scripting Restrictions, Validation with Parameters) Data Policies (Acceptable Use Policy, Disaster Recovery, Cookies) Environmental Issues (Tips to Reduce Waste, Positive Impacts of Technology) Object Oriented Programming (Greenfoot and Java) Programming Topics (Assembly Language, HTML, Greenfoot) Buses Buses & Instruction Sets Buses Data is transferred within a computer system along pathways called buses . There are three types of bus: Address Bus Data Bus Control Bus Sends a memory address of where data is stored. The address is sent from the CPU to RAM in the FDE cycle. Transfers data between components. Data is sent both ways . Sends control signals from the control unit to other components of the system. Status signals are sent back to the CPU. An instruction set is a list of all the instructions that a CPU can process as part of the FDE cycle . CPUs can have different sets of instructions that they can perform based on their function. The two most common instruction sets are the simpler RISC (Reduced Instruction Set Computer ) and more complicated CISC (Complex Instruction Set Computer ). Instruction Sets Reduced Instruction Set Computer (RISC) Complex Instruction Set Computer (CISC) Complexity RISC has fewer instructions than CISC and is therefore slower for carrying out complex commands but quick for basic tasks . CISC has more complex instructions available and can therefore perform complicated tasks . Cost RISC is generally cheaper to mass produce because less circuitry is required for the smaller instruction set. CISC CPUs are generally more expensive because they require more circuitry to operate. Power RISC CPUs are designed to use less power and run without dedicated cooling systems (like fans) so that they can be used in devices like smartphones . Because CISC CPUs require more circuitry this means that they generate more heat and may require a fan . CISC CPUs therefore are commonly used in desktop computers . Clock Speed RISC CPUs run at lower clock speeds than CISC CPUs. They can perform simpler tasks more quickly than CISC, but are generally not used to carry out complex instructions . CISC CPUs run at higher clock speeds than RISC CPUs. They can perform complex tasks more quickly than RISC. Protocols Protocols POP3 ( Post Office Protocol 3 ) and IMAP (Internet Message Access Protocol ) are both protocols for receiving and storing emails from a mail server. Gateway Network Devices Gateway A gateway joins together two networks that use different base protocols . For example, a gateway could link together a LAN to a WAN . HCI Human - Computer Interaction Command-Line Interface Touch-Sensitive Interface Other types of user interface do exist, such as a command-line interface (CLI ). This type of interface is entirely text-based and requires users to interact with the system by typing commands . This is a complicated process and mistakes could easily accidentally delete data. There are many commands to learn so only experts who have been trained t o learn this interface will be able to efficiently make use of it. Another type of user interface is a touch-sensitive interface , used with smartphones and tablets . A human interacts with the device by pressing on a touchscreen , making it very intuitive and suitable for most users without training. Touch-sensitive interfaces may not work with dirty or wet fingers and it will take longer to write text compared to using a keyboard. Menu-Driven Interface A menu-driven interface displays data in a series of linked menus . Examples include cash machines (ATMs) and old iPods . This type of interface is generally user friendly and easy to use as commands do not need to be memorised. However it can be annoying to find specific data through a large number of menus without a search feature. Voice-Driven Interface A voice-driven interface can be controlled by speaking commands aloud to a listening device. Examples include Amazon's Alexa devices, Apple's Siri technology and Google Home . This interface is intuitive , can be used hands-free and helps to speed up processes . However commands may be misheard or limited in what can be performed. Cyber Attacks Cyber Attacks Dictionary Password Attack This uses a file containing every word in the dictionary and cycles through them all. This method is relatively easy to program but will only break the simplest passwords . Buffer Overflow Attack A buffer is a temporary storage location . A buffer overflow attack causes a program to try to store more data in a buffer than it can hold which can lead to adjacent memory locations being overwritten . An attacker can use the buffer overflow to insert malicious code to change data or steal confidential data . Human Weakness The biggest weakness in online security is often not the systems in place but carelessness or mistakes made by humans . Social engineering means to trick others into revealing their personal data by posing as a trusted source . For example, impersonating an IT technician via email and asking to send a username and password. Humans can accidentally compromise data by downloading malicious files or being unsafe online, like using the same password for multiple different accounts. Attackers can access unauthorised information in person by shoulder surfing and watching them as they enter sensitive data such as a PIN or password. Software Protection Software Protection The following methods of protection are considered in the design, testing and creation stages of developing software . Secure by Design This method puts security as the most important concept when creating and designing software . By focusing on security when designing software there should be less need for later updates and patches and attacks are less likely to succeed . Too Many Permissions Apps require permission to use device features (such as the camera or microphone of a smartphone) when they are downloaded. Programmers should only request permission for features that the software requires . Some malicious apps steal data or spy on users - and the worst part is that you've given permission for it to do it! Users can avoid suspicious apps by reading reviews, checking there are no unnecessary permission requests , only downloading the software you need / will use and uninstall apps if permissions change . Scripting Restrictions A script is a set of instructions executed on a website. For example, Facebook uses a JavaScript script to post a status and another to read your private messages. The Same Origin Policy (SOP) is a security precaution that prevents websites from using scripts on other sites that you have open . For example, if you are using JavaScript to post a status on Facebook then visit an infected site, that site can't also use JavaScript to access your Facebook data, because even though they both use JavaScript, they are from a different origin . Without SOP an infected website could access personal data or infect a computer with malware by maliciously using the same scripts as other websites you have used . Programmers should set scripting restrictions when creating websites. Validation with Parameters A parameter is a measure that is used when validating data , it is usually a range or limit. For example, the parameters of a length check may be whether the data is between 1 and 10 characters . Programmers must ensure validation is used on websites with suitable parameters to prevent attacks such as an SQL injection. Data Policies Data Policies Data policies are written documents that clearly define how data should be managed in an organisation. It is important that all employees stick to these policies and requirements so that data is kept safe and can be replaced if lost or corrupted. The following methods are examples of common data policies. Acceptable Use Policy (AUP) Workplaces and schools often require people to sign an acceptable use policy (AUP) before being allowed to use the network. It is a list of rules and expected behaviour that users must follow when using the computer systems. Typical rules include: Which websites are off-limits (such as social media or gambling sites), Download permissions (such as who can download and install software) Email communication (such as appropriate language). Punishments if rules of the AUP are broken. The AUP is sometimes known as a Code of Conduct . This is an example of a formal code of practice , with written rules and clear expectations . An informal code of practice would not be officially written down , such as personal habits and preferences (e.g. email layout or desk organisation). Disaster Recovery With important data often stored on a computer network, it is absolutely vital that a detailed and effective disaster recovery policy is in place in the event of data being lost due to an unexpected disaster. Disasters include natural disasters (e.g. fire, flood, lightning), hardware failure (e.g. power supply unit failing), software failure (e.g. virus damage) and malicious damage (e.g. hacking). There are three clear parts to a disaster recovery policy: Before the disaster: All of the possible risks should be analysed to spot if there are any weaknesses in preparation. Preventative measures should be taken after the analysis, such as making rooms flood-proof or storing important data at a different location . Staff training should take place to inform employees what should happen in the event of a disaster. During the disaster: The staff response is very important – employees should follow their training and ensure that data is protected and appropriate measures are put in place. Contingency plans should be implemented while the disaster is taking place, such as uploading recent data to cloud storage or securing backups in a safe room and using alternative equipment until the disaster is over. After the disaster: Recovery measures should be followed, such as using backups to repopulate computer systems. Replacement hardware needs to be purchased for equipment that is corrupted or destroyed. Software needs to be reinstalled on the new hardware. Disaster recovery policies should also be updated and improved . Cookies A cookie is a small piece of data that is stored by websites when you visit them. They allow the website to identify the user and are often used to speed up processes , such as: Automatic login (by saving account details) Save items into a basket (such as pizza delivery sites) Display adverts related to your previous search terms . Although they can be used to save time, some argue that cookies can be intrusive and store too much information. Environmental Issues Environmental Issues Tips to Reduce Waste Turn off computers , monitors and other connected devices when not in use . Adjust power options to help minimise power consumption. Devices with the Energy Star sticker use between 30% and 70% less electricity than usual. Repair older devices rather than throwing them away. Ink jet printers use up to 95% less energy than laser jets. Think twice about printing paper, don't waste ink and remember to recycle paper . Positive Environmental Impacts Communication advancements (such as video messengers) reduces pollution as people do not have to travel to speak to each other. This is especially beneficial in business - workers can talk from the office and do not need to catch a plane to speak. Smart devices can monitor usage and reduce energy waste - such as smart air conditioners and home security systems. Collaboration software (such as cloud-based technology and Google Docs) allows experts to work together and share data. The internet and research databases allows scientists to study the environment more efficiently. Documents can be viewed on a screen rather than printed out - books and newspaper articles can be read on kindles / tablets saving paper and ink . New materials and more environmentally-friendly processes have been developed thanks to increased technology and research. Object Oriented Programming Object-Oriented Programming (OOP) Java is an example of object-oriented programming (OOP) where a programmer is able to code objects that can be visually placed onto a background. Greenfoot is an IDE for Java . Superclass A class from which other 'subclasses' will inherit characteristics ; e.g. hippos, crocodiles and polar bears will inherit properties from the Animals superclass. Object A single object from a class ; e.g. one crocodile object from the Crocodile class. Class A set of objects which share the same properties ; e.g. all PolarBears will behave in a similar way. Comment Two / symbols will allow you to write a comment to explain the code . Method A series of instructions that an object will follow . The act() method will loop in Greenfoot when the play button is pressed. Programming Programming Topics Variable Scope & Lifetime The scope of a variable refers to the parts of the program where the variable can be viewed and used , e.g. a variable with global scope can be accessed anywhere in the program . The lifetime of a variable is the amount of time the variable is stored in memory and therefore can be used , e.g. local variables can only be accessed throughout the subroutine they are created in. Programming Languages: Assembly Language HTML Greenfoot Theory Topics
- 3.1e - Data Structure Algorithms | OCR A-Level | CSNewbs
Learn about algorithms for data structures such as stacks, queues, linked lists and trees, as well as how to traverse trees with depth-first and breadth-first traversal methods. Based on the OCR H446 Computer Science A-Level specification. Exam Board: OCR A-Level Specification: Computer Science H446 3.1e - Data Structure Algorithms Watch on YouTube : Stacks Queues Linked Lists Trees Tree traversal Being able to read , trace and write code for data structure algorithms (stacks , queues , linked lists and trees ) is vital. Stacks A stack stores data in a last in , first out (LIFO ) order, meaning the most recently added item is the first one to be removed . It works much like a stack of plates - you can only add or remove from the top . Two integral functions are push and pop . The push operation adds (or “pushes”) a new item onto the top of the stack . The pop operation removes (or “pops”) the item from the top of the stack . Stacks are commonly used in undo features , function calls and expression evaluation , where tracking the most recent item first is important . YouTube video uploading soon Queues A queue stores items in a first in , first out (FIFO ) order, meaning the first item added is the first one removed . New items are added at the rear of the queue using an enqueue operation, and items are removed from the front using a dequeue operation. Queues are often used in task scheduling , print spooling and data buffering , where operations must occur in the same order they were requested . YouTube video uploading soon Linked Lists A linked list is a dynamic data structure made up of a series of elements called nodes , where each node contains data and a pointer to the next node in the sequence . Unlike arrays, linked lists do not store elements in contiguous memory locations , making it easy to insert or delete items without having to shift other elements . The head is the first node in the list , and the last node usually points to null , indicating the end of the list . YouTube video uploading soon Trees A tree is a hierarchical data structure made up of nodes connected by branches , starting from a single root node . Each node can have child nodes , and nodes without children are called leaf nodes . Trees are useful for representing data with natural hierarchies , such as file systems or organisational charts . A binary search tree is a special type of tree where each node has at most two children - a left and a right . All values in the left subtree are smaller than the parent node , and all values in the right subtree are larger . This structure allows for efficient searching , insertion and deletion of data , often much faster than in lists or arrays . YouTube video uploading soon Tree Traversal 'Tree traversal ' refers to the method used to visit every node in a tree data structure in a specific , organised order . Depth-first (also called post-order ) traversal explores a tree by moving as far down one branch as possible before backtracking , visiting nodes in a deep , top-to-bottom manner . It uses a stack to keep track of nodes still to explore , pushing new branches onto the stack and popping them when backtracking . Breadth-first traversal explores the tree level by level , visiting all nodes on one level before moving down to the next . It uses a queue to hold nodes in the order they should be visited , ensuring the traversal expands outward evenly from the root . YouTube video uploading soon This page is under active development. Check here for the latest progress update. Q uesto's K ey T erms Stacks and Queues: stack, queue, last in first out (LIFO), first in first out (FIFO), push, pop, enqueue, dequeue, pointer Linked Lists: linked list, null Trees: tree, binary tree, binary search tree, root node, branch, depth-first traversal, breadth-first traversal D id Y ou K now? Spotify playlists work like linked lists because each song links to the next , allowing tracks to be added , removed or reordered instantly without reshuffling the whole playlist. This makes the app fast and efficient even when handling huge playlists with thousands of songs . 3.1a-d - Algorithm Complexity A-Level Topics 3.1f - Standard Algorithms
- 2.4b - Binary Addition & Shifts - OCR GCSE (J277 Spec) | CSNewbs
Learn about how to perform binary addition and binary shifts. Based on the J277 OCR GCSE Computer Science specification (first taught from 2020 onwards). 2.4b: Binary Addition & Shifts Exam Board: OCR Specification: J277 Watch on YouTube : Binary Addition Overflow Errors Binary Shifts Issues with Shifts Binary Addition Binary addition is a method of adding binary values without having to convert them into denary. How to add binary numbers: What is an overflow error? An overflow error occurs when a binary value is too large to be stored in the bits available . With a byte (8 bits ) the largest number that can be held is 255 . Therefore any sum of two binary numbers that is greater than 255 will result in an overflow error as it is too large to be held in 8 bits . What is binary shift? Binary shift is used to multiply and divide binary numbers . The effect of shifting left is to multiply a binary number. The effect is doubled by each place that is shifted . x The effect of shifting right is to divide a binary number. ÷ Shifting by 1 has an effect of 2 . Shifting by 2 has an effect of 4 . Shifting by 3 has an effect of 8 . For example, shifting left by 2 places has an effect of multiplying by 4 . Another example: Shifting right by 3 places has an effect of diving by 8 . How to shift a binary number: Binary Shifts Watch on YouTube Watch on YouTube Q uesto's Q uestions Binary Addition: 1. Explain what an overflow error is. [ 2 ] 2. Add together the following binary values. If an overflow error occurs you must state one has occurred. a. 010110012 and 010001012 [2 ] b. 110110112 and 010111012 [2 ] c. 001101102 and 011010112 [2 ] d. 110110112 and 010101112 [2 ] e. 011011012 and 110101102 [2 ] Binary Shifts: 1a. Draw a diagram to show the effect of multiplying and dividing a binary number . [2 ] 1b. Draw a diagram or table to show the effect a shift has for each place from 1 to 4 . For example, a shift of 1 place has an effect of 2. [4 ] 2. State the effect of the following shifts: a. Shift right by 2 places. b. Shift left by 1 place. c. Shift left 3 places. d. Shift right by 4 places. [ 1 each ] 3. Shift the following binary numbers and state the effect of the shift: a. 10101011 : Shift left by 2 places. b. 11101100 : Shift right by 3 places. c. 00001011 : Shift right by 2 places. d. 01101110 : Shift left by 1 place. [ 2 each ] 2.4a - Number Systems Theory Topics 2.4c - Character Storage
- Python | 4c - Logical Operators | CSNewbs
Learn how to use logical operators in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python 4c - Logical Operators AND Operator The AND operator is used to execute certain code if more than one thing is true . AND is commonly used with account logins - both the username AND the password must be correct . The example below requires both a secret word and a secret number to be correct: print ( "To enter you need the secret word and the secret number!" ) word = input ( "What is the secret word? " ) number = int ( input ( "What is the secret number? " )) if word == "solitude" and number == 2011: print ( "Correct! You may enter!" ) else : print ( "Incorrect! Get out of here!" ) If no part or only some of the if statement is true then the indented code will not run : To enter you need the secret word and the secret number! What is the secret word? solitude What is the secret number? 4503 Incorrect! Get out of here! To enter you need the secret word and the secret number! What is the secret word? windhelm What is the secret number? 1021 Incorrect! Get out of here! Only If all parts of the if statement are true will the indented code be executed : To enter you need the secret word and the secret number! What is the secret word? solitude What is the secret number? 2011 Correct! You may enter! Logical Operators Task 1 ( Three Easy Questions) Ask the user three easy questions and print a special response if they get all three correct . Use the and operator to see if their answer for all each of the questions is correct. You must use a unique variable nam e for each of your inputs (it can't be 'answer' for all three, for example). Example solutions: What is the capital of Germany? Berlin What is the chemical formula for water? H20 What year did World War Two end? 1945 You absolute genius! What is the capital of Germany? Vienna What is the chemical formula for water? W20 What year did World War Two end? 1945 Bit awkward, I thought you'd do better... OR Operator The OR operator is used to execute certain code if one of several statements is true . The program below is checking if either a , e , i , o or u were entered. letter = input ( "Enter a letter: " ) if letter == "a" or letter == "e" or letter == "i" or letter == "o" or letter == "u" : print ( "You entered a vowel." ) else : print ( "You entered a consonant." ) Enter a letter: f You entered a consonant. Enter a letter: e You entered a vowel. It is important that you re-write the variable and operator (e.g. letter ==) each time you use 'or' . It will not work if you just write: if letter == “a” or “e” or “i” or “o” or “u”: Logical Operators Task 2 ( Twins?) Ask the user to enter their favourite colour and then ask them their age . If their favourite colour is the same as yours AND their age is the same as yours then print “Snap! Are you my twin?” . If only one of the statements is true (use the OR operator) then print “Spooky! You’re a bit like me.” . Add an else statement to print “We’re not so similar, you and I.” if there's nothing in common. Example solutions: What's your favourite colour? green What's your age? 15 Snap! Are you my twin? What's your favourite colour? blue What's your age? 15 Spooky! You're a bit like me. What's your favourite colour? red What's your age? 16 We're not so similar, you and I. ⬅ 4b - Mathematical Opera tors Sectio n 4 Practice Tasks ➡
- 2.4e - Sound Storage - OCR GCSE (J277 Spec) | CSNewbs
Learn about how sounds are represented in a computer system including how analogue sound waves are converted into binary. Also, learn about sample rate, bit depth, bit rate and metadata. Based on the J277 OCR GCSE Computer Science specification (first taught from 2020 onwards). 2.4e: Sound Storage Exam Board: OCR Specification: J277 Watch on YouTube : Sample Rate Bit Depth Sound File Size Converting Analogue Sound to Binary Analogue sound waves must be digitally recorded and stored in binary . To record the sound, the amplitude (height ) of the analogue sound wave is measured and recorded in binary at specific intervals . 0010 1011 0101 0101 Analog sound wave ADC (Analog to Digital Converter) Binary sample Sampling an Analogue Sound Wave Digital sampling is discrete (separate) and not continuous like analogue waves. To get the highest quality sound, many samples are taken to recreate the analogue wave as closely as possible . Sample Rate The sample rate (sampling frequency) is the number of times per second the amplitude of the sound wave is measured . It is measured in kilohertz (kHz), for example CD quality is 44.1kHz (44,100 samples per second). The higher the sample rate , the better the audio quality as the digital data more closely resembles an analogue wave . However, higher sample rates result in larger file sizes because more data is stored for each individual sample. A low sample rate will result in a low-quality sound because the digital data does not closely resemble the original analog wave . A higher sample rate will result in a higher-quality sound because the digital data more closely resembles the original analog wave . Bit Depth The bit depth is the number of bits available to represent each sample . For example, a sample with a bit depth of 4 could be 0101 or 0111 or 1010. A sample with a bit depth of 8 could be 01010110 or 1010110 or 11001111. A common bit depth is 16 bits . The higher the bit depth , the more bits are available to be used for each sample. Therefore the quality is often higher as the wave more closely resembles an analog wave . The file size will also be larger if the bit depth is higher, as each sample stores additional bits . low bit rate = lower quality high bit rate = higher quality sound file size = sample rate x bit depth x duration Example: A short audio sample has a bit depth of 4 and a sample rate of 10 samples per second . The clip is 15 seconds long . 4 bits x 10 = 40 bits per second. 40 x 15 = 600 bits . To convert the answer from bits to bytes , divide by 8 . 600 bits ÷ 8 = 75 bytes . Calculating File Size Q uesto's Q uestions 2.4e - Sound Storage: 1. Explain how an analogue sound wave is converted into a binary sample . [ 2 ] 2a. What is a sample rate ? [2 ] 2b. Explain two ways an audio file will be affected if the sample rate is increased . [4 ] 3a. What is bit depth ? [2 ] 3b. Explain two ways an audio file will be affected if the bit depth is increased . [4 ] 4 . An audio sample has a bit depth of 8 , a sample rate of 10 and it is 12 seconds long . What is the file size in bytes ? [ 2 ] 2.4d Image Storage Theory Topics 2.5 - Compression
- OCR CTech IT | Unit 1 | 5.6 - Data Disposal | CSNewbs
Learn about laws regarding suitable data disposal of information and computer systems as well as methods including electromagnetic wipe and physical destruction. Based on the 2016 OCR Cambridge Technicals Level 3 IT specification. 5.6 - Data & System Disposal Exam Board: OCR Specification: 2016 - Unit 1 Computer components such as circuit boards, processors and monitors contain hazardous materials that cannot be disposed of in traditional ways such as rubbish collection and landfills. For security reasons, data must also be disposed of carefully so that it is not returned to a readable format by unauthorised viewers . Legislation In recent years, the government has introduced different laws that relate to the safe disposal of computer equipment to help reduce environmental impact . Waste Electronic and Electrical Equipment ( WEEE ) Directive : This provides guidance on how hazardous materials should be disposed of safely . This includes materials such as mercury (found in smartphones and newer monitors ) and toner cartridges in printers . These materials can damage the environment if not disposed of appropriately . Waste Acceptance Criteria ( WAC ): Equipment must meet these rules before it can be sent to a landfill . Hazardous materials, such as the elements in computer monitors , do not meet these criteria and should not be accepted . Hazardous Waste Directive : This ensures businesses safely store hazardous materials and use authorised businesses to dispose of the waste . Hazardous materials include mercury and hexavalent chromium . Data Protection Act ( DPA ): One principle of the DPA specifies that data should only be kept for a reasonable amount of time until it is securely deleted . Data stored on customers should be checked regularly and permanently deleted if no longer required . Methods of Data & System Disposal Overwriting is when new data is written to the hard disk drive to replace the current data - essentially resetting the data . Remember all data stored by a computer is in a binary format . Overwriting just once is usually not enough to remove all evidence of the data and the process may be repeated several times . Overwriting data causes no damage and means the drive can still be used for other purposes afterwards. Electromagnetic wiping uses a machine called a degausser , which has a very strong electromagnetic coil , to completely wipe the hard disk drive . Many large organisations use degaussers to be sure that their data is no longer on the devices they have used so it can’t be restored and accessed by unauthorised viewers . Degaussers are expensive to buy but it allows the device to be used again for other purposes afterwards as it is not physically damaged. A third option is the physical destruction of a computer system or storage device , like a hard disk drive , which guarantees the data is permanently inaccessible . However, physical destruction also renders the storage media unusable again for other purposes. Examples of physical destruction include shredding (e.g. a CD shredder ) or tools such as sledgehammers if no other option is available. Q uesto's Q uestions 5.6 - Data & System Disposal: 1. Describe the purpose of 4 different pieces of legislation relating to how data or computer systems should be disposed of safely . [8 ] 2a. State 3 methods of data and system disposal . [3 ] 2b. Describe 1 advantage and 1 disadvantage of using each method you stated in 2a. [6 ] 5.5 - Digital Security Topic List
- Python | Extended Task 7 | CSNewbs
Test your ability to create a more complex program in Python based on a given scenario. Perfect for students learning GCSE Computer Science in UK schools. Extended Task 7 'Guess the Number' Multiplayer Game A primary school teacher wants to create a fun activity for their students to play when it is raining and they have to stay inside during break and lunch. Five pupils can play the game at once. Each player chooses a number between 1 and 100 . Then a random number is generated. Whoever was furthest from the random number is out of the game . The four remaining players then pick a new number . This continues with one player being removed each round until only one player is left and they are the winner. Add your own flair and additional features to your program as an extension, including preventing the same number being chosen by multiple players . For this task, you will need to create a document and include the following sections (with screenshots where appropriate): An introduction to explain the Purpose of your program . A List of Requirements for a successful program. Screenshots of your code (with comments in your code to show understanding). Testing – Create a plan to show how you will test your program and then explanations of any errors that you found and how they were fixed . An Evaluation of what worked, what didn’t, and how you met each of your requirements from your original list. Also, discuss further improvements that you could have made to improve your program. Reminders for this task: You will need to use loops to allow the users to enter their numbers. You may wish to use subroutines to decompose the problem into separate rounds. You will need to import the random library to generate a random number in each round. You will need to compare each number to the randomly selected answer using comparison operators such as > and <. There are multiple ways to approach this program, and your solution might look different from the example. Break the problem down and focus on one part at a time. Example solution: Introduction & Round One Round Two ⬅ Extended Task 6 (Word Game)
- All Programming Topics | CSNewbs
A list of programming topics including HTML, Greenfoot, Python. All Programming Topics Python HTML Greenfoot Assembly Language App Inventor 2
- Python | 4a - If Statements | CSNewbs
Learn how to use if statements in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python 4a - If Statements If Statements Selection is one of three constructs of programming , along with Sequence (logical order) and Iteration (loops). An if statement is a conditional statement that performs a specific action based on conditional values. Essentially, if thing A is true , then thing B will happen . If the user answers yes to the window question, then an appropriate statement is printed. Double equals stands for ‘is equal to ‘. The colon stands for THEN and the line after an if statement must be indented (press tab key once). answer = input ( "Is the window open? " ) if answer == "yes" : print ( "It's chilly in here!" ) Is the window open? yes It's chilly in here! But what if the window is not open? At the moment nothing will happen if you type no: Is the window open? no The elif command stands for else if . Essentially: If thing A is true then do thing B, else if thing C is true then do thing D: But what about any other answer than yes or no? The else command will submit a response if the value is anything else. The if and elif commands have a colon at the end, but else has it at the start. Also, else does not need to be on a new line. answer = input ( "Is the window open? " ) if answer == "yes" : print ( "It's chilly in here!" ) elif answer == "no" : print ( "It's quite hot in here!" ) answer = input ( "Is the window open? " ) if answer == "yes" : print ( "It's chilly in here!" ) elif answer == "no" : print ( "It's quite hot in here!" ) else : print ( "I'm not sure what you mean." ) Is the window open? no It's quite hot in here! Is the window open? banana I'm not sure what you mean. If Statements Task 1 ( Left or Right?) Use an input line to ask the user whether they want to turn left or right . Print a sentence of your choice if they chose left and a different sentence if they chose right . Include an else statement in case the user doesn't input left or right. Example solutions: There is a path ahead. Do you turn left or right? left The path turns and twists until it reaches a cliff. Dead end! There is a path ahead. Do you turn left or right? right A snake slithers across the path and bites your leg. Oh no! There is a path ahead. Do you turn left or right? backwards That's not an option! Nested If Statements Complex programs may require you to have if statements within if statements - when programming, one thing inside another is known as nesting . You must make sure that the related if , elif and else statements line up with each other . Use the tab key to indent a line. outer if inner if weather = input ( "What is the weather like today? " ) if weather == "sunny" : sunny = input ( "How hot is it? " ) if sunny == "very hot" : print ( "Take some sunglasses with you!" ) elif sunny == "cool" : print ( "Maybe take a jacket just in case?" ) else : print ( "Enjoy the sunshine!" ) elif weather == "rainy" : print ( "Take an umbrella!" ) else : print ( "Have a good day!" ) = What is the weather like today? rainy Take an umbrella! = What is the weather like today? sunny How hot is it? cool Maybe take a jacket just in case? = What is the weather like today? snowy Have a good day! = What is the weather like today? sunny How hot is it? very hot Take some sunglasses with you! If Statements Task 2 ( Nested Ifs) Use the weather program above as an example to help you write your own program with a nested if for at least one option. Be careful to have your nested if's if, elif and else statements in line with each other. Your program doesn't have to be about juice. Example solutions: Would you like orange, apple or tomato juice? orange Would you like your orange juice smooth or with bits? smooth One smooth orange juice coming up! Would you like orange, apple or tomato juice? orange Would you like your orange juice smooth or with bits? bits A pulpy orange juice is on its way! Would you like orange, apple or tomato juice? tomato Yuck, you can't be serious? Using Selection with Numbers Comparison operators such as > (greater than ) > = (greater than or equal to ) < (less than ) and < = (less than or equal to ) can be used with if statements. Logical operators such as and and or can also be used - more about them in section 4c . When comparing a variable's value to a specific number, such as 50, don't forget to use double equals ( == ) . Python Comparison Operators score = int ( input ( "Enter the maths test score: " )) if score == 50: print ( "You scored top marks!" ) elif score >= 40 and score < 50: print ( "You scored a great grade!" ) elif score >= 20 and score < 40: print ( "You did okay in the test." ) else : print ( "You have to try harder next time!" ) = Enter the maths test score: 50 You scored top marks! = Enter the maths test score: 43 You scored a great grade! = Enter the maths test score: 20 You did okay in the test. = Enter the maths test score: 13 You have to try harder next time! If Statements Task 3 ( Fastest lap) A racing video game has a challenging track that players try to get a quick lap on. The current fastest lap time is 37 seconds . Ask the player to enter their lap time and print a response based on their input . You need individual responses for the following inputs: Faster than 37 seconds. Between 37 seconds and 59 seconds. Between 60 seconds and 90 seconds. Slower than 90 seconds. Example solutions: Enter your lap time: 35 You have set a new record!!! Enter your lap time: 59 You did well this time! Enter your lap time: 83 A little bit slow this time! Enter your lap time: 110 Were you even trying!?! Hurry up! Not Equal To The opposite of equal to ( == ) is not equal to ( != ). != is often used with while loops to repeat code while an input is not what is expected , for example repeatedly asking for a password while the input is not equal to "fluffythecat123". The code below uses != for an incorrect answer (although it could easily be re-written to use == for a correct answer). answer = input ( "What is the capital of Eritrea? " ) if answer != "Asmara" : print ( "That is incorrect! It is Asmara." ) else : print ( "You got it right!" ) = What is the capital of Eritrea? Asmara You got it right! = What is the capital of Eritrea? Windhoek That is incorrect! It is Asmara. If Statements Task 4 ( True or False? ) Come up with your own true or false question that the user has to respond to. Depending on their answer , print whether they got it right or wrong . You may want to use an if statement with == for a correct answer or != for an incorrect answer , there's multiple ways to write this program. Example solutions: There are 140 million miles between Earth and Mars. TRUE or FALSE? TRUE That is correct! It is really that far! There are 140 million miles between Earth and Mars. TRUE or FALSE? FALSE You got it wrong, there really are 140 million miles between us! ⬅ Section 3 Practice Tasks 4b - Mathematical Operators ➡








