Search CSNewbs
Search this site
304 results found with an empty search
- 1.1 - Application Platforms | F161 | Cambridge Advanced National in Computing | AAQ
Learn about application platforms such as augmented reality (AR), virtual reality (VR) and mixed reality (MR), websites and computer games. Resources based on Unit F161 (Developing Application Software) for the OCR Cambridge Advanced Nationals in Computing (H029 / H129) AAQ (Alternative Academic Qualification). Qualification: Cambridge Advanced Nationals in Computing (AAQ) Certificate: Computing: Application Development (H029 / H129) Unit: F161: Developing Application Software 1.1 - Application Platforms Watch on YouTube : Reality Platforms Websites Computer Games There are three types of application platforms you need to know, starting with devices based around merging technology and reality -augmented reality (AR ), virtual reality (VR ) and mixed reality (MR ). You also need to understand how websites and computer games are used as application platforms . You need to know the uses of these application platforms as well as their advantages and disadvantages . What You Need to Know Augmented Reality / Virtual Reality / Mixed Reality Augmented Reality (AR ) is technology that overlays digital images or information onto the real world . Virtual Reality (VR ) uses a computer-generated 3D environment that fully immerses the user , usually with a headset . Mixed Reality (MR ) is a blend of AR and VR where digital objects interact with the real world in real time . AR , VR and MR devices have a wide range of uses , the main three being educational , instructional and for research . Websites Websites can be used as platforms to deliver applications directly through a web browser , removing the need for users to install software on their device . This allows applications to be accessed easily across different devices and operating systems using an internet connection . There are four categories of websites to know: E-Commerce Instructional Educational Social Media Computer Games Computer (video ) games can be used as application platforms by combining software functionality with interactive gameplay and immersive environments . Games can increase user engagement and allow complex ideas , simulations or training activities to be delivered in a more intuitive and motivating way. Games are highly engaging , increasing user motivation and time spent using the application but game development is often complex , time-consuming and expensive , requiring specialist skills in a range of job roles . Q uesto's Q uestions 1.1 - Application Platforms: 1. Give the key features and uses for each reality-based device - AR , VR and MR . [4 marks each ] 2. Give three advantages and disadvantages of using a website as an application platform . [6 ] 3. A school is considering making a computer game application to encourage students to learn about rainforests . Consider two advantages and disadvantages of using computer games as an application platform in this scenario . [4 ] There are over 1 billion websites on the internet , but fewer than 20% are actively maintained , meaning most websites are abandoned , inactive or placeholder pages . D id Y ou K now? Topic List 1.2 - Devices
- All Programming Topics | CSNewbs
A list of programming topics including HTML, Greenfoot, Python. All Programming Topics Python HTML Greenfoot Assembly Language App Inventor 2
- Python | Section 4 Practice Tasks | CSNewbs
Test your understanding of selection (if statements) and operators (mathematical and logical). Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python - Section 4 Practice Tasks Task One: Spanish Numbers Create a very simple Spanish translation program. Let the user enter a number between one and four then print the Spanish word for that number using if , three elif s and else . One in Spanish is uno , two is dos , three is tres and four is cuatro . If they enter anything else print “I only know 1 to 4 in Spanish!” . Example solutions: Enter a number between 1 and 4: 3 tres Enter a number between 1 and 4: 5 I only know 1 to 4 in Spanish! Task Two: School Trip A school is organising a trip to Alton Towers . The coaches they are hiring can fit 45 people . Enter the total number of people going on the trip and work out how many coaches will be full (using integer division ) and how many people will be left over on a partly full coach (using modulo division ). Example solutions: How many people are going on the trip? 100 There will be 2 full coaches and 10 people on another coach. How many people are going on the trip? 212 There will be 4 full coaches and 32 people on another coach. Task Three: Driving Tractors There are different rules in the United Kingdom for what farmers at certain ages can drive . Ask the user to input their age and then output the relevant information below: Children under 13 cannot drive any tractors. A trained and supervised 13 to 15 year old can drive a low-powered tractor on private flat grass. 16 year olds with a provisional category F licence can drive tractors less than 2.45 metres wide. Young adults from 17 to 20 with the correct licence and training c an drive tracked vehicles that weigh less than 3,500kg. Adults over 21 years old , with the correct licence and training, can drive all types of tractor. Note: Always be safe around machinery in farms regardless of your age. Driving without adequate training and a licence is illegal. Example solutions: How old are you? 8 You cannot drive any type of tractor. How old are you? 13 If you are trained and supervised you can drive a low-powered tractor on private flat grass. How old are you? 19 With the correct licence and training you can drive tracked vehicles that weigh less than 3,500kg. Task Four: Avoid the Three Choose a category like planets , people in your class or months of the year. Secretly choose three of them . Ask the user to enter a word in your category. If they enter one of the three that you chose, they lose . Example solutions: I have secretly selected three months you must avoid! Enter a month of the year: April AHA! You chose one of the secret months, you lose! I have secretly selected three months you must avoid! Enter a month of the year: December Well done, you didn't choose one of my three! ⬅ 4c - Logical Opera tors 5a - Random ➡
- Python | 10b - Read & Search Files | CSNewbs
Learn how to read and search through files in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. Python 10b - Read & Search Files Reading from a File To read and print from a file you must open it in read mode by typing "r" instead of "a". If you are writing and reading in the same program, make sure you close the file in append mode before you open it in read mode . The program below uses the Customers.txt file from the last section. A simple for loop can be used to print each line of the file. The end = "" code just prevents a space between each line. Practice Task 1 Open one of the files that you used in Section 10a and print each line. Example solution: Reading Specific Lines from a File Sometimes it is necessary only to print certain lines. The following example uses a file where I have written a sentence of advice on each line. The user is asked to enter a number between 1 and 6. If they enter 1, the first line of the file is printed. If they enter 2, the second line of the file is printed etc. Remember Python starts counting everything at 0 so each line is a digit less than you would expect . Square brackets must be used to denote the line to print: [1] not (1). The end = "" code is not necessary but removes space after the line. Practice Task 2 Create a text file (saved in the same folder as your Python file) with a list of video games. Ask the user to enter a number between 1 and 10. Print the line for the number that they input. Example solution: Print a Random Line The randint command can be imported and used to print a random line from a file . The example below prints one of the 12 months . The file is opened in read mode and the readlines() command extracts each line , placing them in a list . A random number is then generated between 0 and one less than the total number of lines . This random number is then used to print a line from the extracted list of lines . Python code from random import randint file = open ( "months.txt" , "r" ) lines = file.readlines() random = randint(0,11) print (lines[random]) months.txt January February March April May June July August September October November December potential outputs March December April July If the length of the file is not fixed (e.g. new lines are being added or lines removed ) then the random number generation line can be adapted to use the len command to calculate the current number of lines . This is required to know the upper limit of the random number . random = randint(0,len(lines)-1) Searching Through Files A for loop is used to search through a file , line by line . First, an input line is used to allow the user to enter their search term . If the term that is being searched for is found, then the whole line is printed. The example below uses a variable named found to state if there is a match when the file is searched. If the search term is found, then the found variable is changed to true . If the search term is not found , the found variable remains as false, so the 'no customers found' statement is printed . Practice Task 3 You should have completed Practice Task 2 from Section 10a (the A Level task). Add extra code to that program so that you can search for specific students. Example solution: ⬅ 10a - Open & Write Files 10c - Remove & Edit Lines ➡
- App Inventor 2 | The Basics | CSNewbs
Learn how to use App Inventor 2 to create simple programs. Perfect for key Stage 3 students to experiment with block coding and objects What is App Inventor? App Inventor 2 Link App Inventor 2 is software developed by Massachusetts Institute of Technology (MIT ), a research university in America. It allows users to create simple apps and learn about the way that they work in a fun manner. There is no need to learn how to program with text editors as everything is based around blocks, a bit like Scratch. To open App Inventor 2 (the current version of the program) click the button in the top right. You will need to log in with a Google account. There are two layouts to App Inventor, Designer and Blocks . You can switch between them with the bottoms in the top right corner. This guide will show you how to make seven simple programs and introduce you to programming concepts such as variables and properties . Download all App Inventor images you will need for the 7 tasks by clicking the camera icon. Note to Computer Science Teachers - The easiest way to test programs made using App Inventor 2 is using the emulator which should be pre-installed by the IT technician team at your school. See here for information on how to set it up. Also, Google accounts are required to access and use App Inventor 2. Viewer - This is a mock-up of what your app will look like. Components - Each component can be renamed or deleted here. Designer Layout Palette - Drag the component that you want to use in your app, into the centre. Properties - Edit the settings for each component. Media - Upload images and sound here before they can be used in your app. Blocks Layout Viewer - This is space for you to drag blocks to make things happen. Blocks - Drag the code block that you want to use into the centre. The blocks connect together like in Scratch. Warnings - Any errors with your code will be displayed here. Backpack - Drag code into to backpack to store it for later. KS3 Home Tasks 1 & 2
- Python | Section 6 Practice Tasks | CSNewbs
Test your understanding of for loops and while loops in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python - Section 6 Practice Tasks Task One: Odd Numbers Use a for loop to print all odd numbers between 50 and 70 . You will need to use three values in the range brackets, including a step . Requirements for full marks: A comment at the start to explain what a for loop is. Use just two lines of code. Example solution: 51 53 55 57 59 61 63 65 67 69 Task Two: Fish Rhyme Use two separate for loops and some additional print lines to output this nursery rhyme: "1, 2, 3, 4, 5, Once I caught a fish alive, 6, 7, 8, 9, 10 then I let it go again" in the format shown . Requirements for full marks: Two for loops and two additional print lines (6 lines total). Example solution: 1 2 3 4 5 Once I caught a fish alive. 6 7 8 9 10 Then I let it go again. Task Three: Username & Password Create a program using a while loop that keeps asking a user to enter a username and a password until they are both correct . It may be easier to use a while True loop . You will need to use the and command in an if statement within the loop. Requirements for full marks: A comment at the start to explain what a while loop is. Example solution: Enter username: Ben43 Enter password: hamster Incorrect, please try again. Enter username: Ben44 Enter password: ben123 Incorrect, please try again. Enter username: Ben43 Enter password: ben123 Correct Correct login. Welcome Ben43 Task Four: Colour or Number Use a while True loop to let the user enter either A , B or C . A lets them guess a secret colour . B lets them guess a secret number . C breaks the loop , ending the program. Example solution: Enter A to guess a colour, B to guess a number, C to quit: A Guess the colour: green Incorrect! Enter A to guess a colour, B to guess a number, C to quit: A Guess the colour: pink Correct! Enter A to guess a colour, B to guess a number, C to quit: B Guess the number: 4 Incorrect! Enter A to guess a colour, B to guess a number, C to quit: C Quitting program... ⬅ 6b - W hile Loops 7a - Procedures ➡
- Python | 1d - Using Variables | CSNewbs
Learn how to use variables in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python 1d - Using Variables Printing Variables Within Sentences Join sentences and variables together using a plus symbol (+ ). Joining strings together like this is called concatenation . name = "Marina" print( "Hello " + name + ", nice to meet you." ) = Hello Marina, nice to meet you. Remember to use speech marks for your printed statements but no speech marks for variable names . You need to use the + symbol before and after each variable. direction = "north" country = "Wales" print ( "Have you been to the " + direction + " of " + country + "?" ) = Have you been to the north of Wales? Commas can be used an alternative to the + symbol but they will automatically add a space . day = "Saturday" print ( "My birthday is on a" + day + "this year." ) print ( "My birthday is on a" , day , "this year." ) = My birthday is on aSaturdaythis year. My birthday is on a Saturday this year. Using Variables Task 1 ( Pizza Toppings) Use a variable named topping1 and another named topping2. Print a sentence that uses both variables names. Example solution: My favourite pizza is ham and mushroom. Printing Number Variables Within Sentences To join strings and number values then you must use a comma as a plus will not work: cookies = 4 print ( "Munch! There's only" , cookies , "left." ) = Munch! There's only 4 cookies left. You need to use a comma before and after each variable. Using Variables Task 2 ( Stars ) Make a variable named stars and set it to a large number. Print a sentence with the stars variable. Example solution: I think there are 827392012 stars in the sky! Using Variables Task 3 ( Age & Month) Use a variable named age and set it to your current age. Make a variable named month and set it to the month you were born. Remember to use speech marks for text , e.g. month = "August" but no speech marks for numbers (your age). Print a sentence that uses both variables names . Example solution: I am 14 and I was born in August. Using f-Strings Another method of using variables within a printed sentence is to use f-strings . Type the letter f before your output and place your variable names in curly brackets - { } Variables of any data type can be used with f-strings. name = "Tony Stark" alias = "Iron Man" print( f"Did you know {name} is actually {alias} ?" ) = Did you know Tony Stark is actually Iron Man? Using Variables Task 4 ( F-Strings) Create and give a value to three variables : movie_name actor year Use an f-string to print a sentence that uses all three variables. Example solution: Did you know that Harry Potter and the Order of the Phoenix stars Daniel Radcliffe and was released in 2007? ⬅ 1c - Creating Variables Sec tion 1 Practice Tasks ➡
- Python | 2b - Inputting Numbers | CSNewbs
Learn how to input numbers in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python 2B - Inputting Numbers Inputting Whole Numbers in Python To enter whole numbers then you must use the int command. int stands for integer (a whole number ) and is typed before input – don’t forget the double brackets at the end . age = int ( input ( "How old are you? " )) print ( "Have you really lived for " , age , "years?" ) = How old are you? 99 Have you really lived for 99 years? Inputting Numbers Task 1 ( Zoo) Type an input line (with int ) to ask the user how many times they’ve been to the zoo . Print a reply that uses the zoo variable (their answer). Example solution: How many times have you been to the zoo? 3 You've been to the zoo 3 times? I love animals! Inputting Decimal Numbers in Python Using float instead of int allows a decimal number to be entered instead. Again, don’t forget the double brackets at the end . miles = float ( input ( "How far have you walked today? " )) print ( "You really walked for " , miles , "miles? Wow!" ) = How far have you walked today? 5.6 You really walked for 5.6 miles? Wow! Inputting Numbers Task 2 ( Height ) Type an input line (with float ) to ask the user their height in metres. Print a reply that uses the height variable (their answer). Example solution: What is your height in metres? 1.82 You are 1.82 metres tall? Wow! ⬅ 2a - Inputting Text Sect ion 2 Practice Tasks ➡
- Python | CSNewbs
Learn how to create simple programs in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. Formerly pynewbs.com. Follow the instructions in each section and try the practice tasks on every page . At the end of each section are larger problems to solve. Pyt hon Sections 0. Setting up Python Installing and Using Python 1. Printing and Variables a. Printing b. Comments c. Creating Variables d. Using Variables Section 1 Practice Tasks 2. Inputting Data a. Inputting Text b. Inputting Numbers Section 2 Practice Tasks 7. Subroutines a. Procedures b. Functions Section 7 Practice Tasks 8. Lists a. Using Lists b. 2D Lists c. Dictionaries Section 8 Practice Tasks 9. String Handling a. Basic String Handling b. Number Handling Section 9 Practice Tasks 3. Data Types & Calculations a. Data Types b. Simple Calculations Section 3 Practice Tasks 4. Selection a. If Statements b. Mathematical Operators ( & MOD / DIV) c. Logical Operators Section 4 Practice Tasks 5. Importing from Libraries a. Random b. Sleep c. Date & Time d. Colorama e. More Libraries (math) Section 5 Practice Tasks 6. Loops a. For Loops b. While Loops Section 6 Practice Tasks 10. File Handling a. Open & Write to Files b. Read & Search Files c. Remove & Edit Lines Section 10 Practice Tasks 11. User Interfaces a. Graphical User Interface 12. Authentication a. Error Handling Extended Tasks Extended Task 1 (Pork Pies) Extended Task 2 (Lottery) Extended Task 3 (Blackjack) Extended Task 4 (Vet Surgery) Extended Task 5 (Colour Collection) Extended Task 6 (Guess the Word) Extended Task 7 (Guess the Number)
- 6.1 - Legal Considerations | F161 | Cambridge Advanced National in Computing | AAQ
Learn about legislation and regulations related to application development, including the Data Protection Act, Computer Misuse Act and Freedom of Information Act. Resources based on Unit F161 (Developing Application Software) for the OCR Cambridge Advanced Nationals in Computing (H029 / H129) AAQ (Alternative Academic Qualification). Qualification: Cambridge Advanced Nationals in Computing (AAQ) Certificate: Computing: Application Development (H029 / H129) Unit: F161: Developing Application Software Watch on YouTube: Computer Misuse Act Data Protection Act UK General Data Protection Regulation Freedom of Information Act Privacy and Electronic Communications Regulations Independent bodies UK Information Commissioner's Office 6.1 - Legal Considerations You need to know the latest version and main purpose of each act /regulation , as well as actions taken to comply with the act and the impacts of not complying with it. You must also understand how Privacy and Electronic Communications Regulations (PECR ) relate to the Data Protection Act and UK General Data Protection Regulation (UK GDPR ), and the role of the Information Commissioner's Office (ICO ) in the UK. What You Need to Know Developers must ensure application software complies with relevant legislation and regulations to protect users , their data and computer systems and to avoid legal and financial consequences . Computer Misuse Act (CMA) The Computer Misuse Act (CMA ) protects computer systems and data from unauthorised access and misuse . It makes activities such as unauthorised access , hacking and deliberately impairing computer systems criminal offences . Developers must only access systems and data they have permission to use , ensure any security testing is authorised , and must not develop or use software to deliberately gain unauthorised access or damage systems . If individuals do not comply with the CMA , they could face criminal prosecution , fines or imprisonment , while an organisation could also experience financial costs and reputational damage . Example : A developer must have permission before attempting to access restricted parts of a client's system , even if they claim they were only testing its security . Data Protection Act (DPA) The purpose of the Data Protection Act (DPA ) is to control how organisations collect , process , store and protect personal data . It helps ensure people's (known as data subjects ) information is handled fairly , lawfully and securely . Developers should ensure applications only collect necessary personal data , explain how it will be used , only use it for its intended purpose , keep it secure and remove it when it is no longer required . Non-compliance can result in complaints , data breaches , regulatory action , legal disputes , financial penalties , operational disruption and reputational damage . Example : A revision application should not collect a student's home address if that information is unnecessary for providing the service. UK General Data Protection Regulation (UK GDPR) UK General Data Protection Regulation (UK GDPR ) provides rules and principles governing the lawful processing and protection of personal data . It gives individuals rights over how organisations use their information . It operates alongside the DPA 2018 in the UK . Developers should ensure there is a lawful reason for processing personal data , collect only necessary information , clearly explain its use , keep it accurate and secure , avoid retaining it unnecessarily and allow users to exercise their data rights where applicable. If they do not comply , organisations can face investigations , enforcement action , significant fines , compensation claims and reputational damage , particularly following serious data breaches . Example : A bank application collecting account information should clearly tell users what personal data is collected and why it is needed . Freedom of Information Act (FOIA) The Freedom of Information Act (FOIA ) gives people the right to request recorded information held by public authorities , such as government departments , councils , state schools and the NHS , subject to exemptions . To comply , when developing software for a public authority , developers should consider how information can be stored , organised , searched and retrieved so the organisation can respond appropriately to information requests . Non-compliance may cause a public authority to face complaints , investigations , enforcement action and reputational damage if it fails to meet its legal responsibilities . Example : A system developed for a council should allow relevant recorded information to be located when the council receives a valid FOI request . Privacy and Electronic Communications Regulations (PECR) Privacy and Electronic Communications Regulations (PECR ) protect people's privacy when using electronic communications , including rules covering electronic marketing , cookies and similar technologies and the security of communications services . To comply, developers may need to ensure applications obtain appropriate consent for non-essential cookies or similar technologies , provide relevant information to users and follow the rules when enabling electronic marketing such as emails or text messages . If they don't comply , organisations could face regulatory action , financial penalties , complaints and reputational damage . Example : A website should not simply place certain advertising or analytics cookies on a user's device without providing the required information and obtaining consent where required. Independent Bodies Independent bodies are organisations that operate separately from the organisations they oversee and can provide guidance , monitor legal compliance and take action when rules or standards are not followed . When developing application software , independent bodies may: Provide guidance and codes of practice that developers can follow. Monitor and investigate whether organisations are meeting their legal responsibilities . Handle complaints from users or members of the public . Take or recommend enforcement action when organisations fail to comply . Help developers understand how legislation should be applied to applications and user data . Information Commissioner's Office (ICO) The Information Commissioner's Office (ICO ) is the UK's independent regulator for information rights and data protection , overseeing areas including the DPA , UK GDPR , FOIA and PECR . When developing application software , the ICO is relevant because it: Provides guidance on how personal information should be collected , processed , stored and protected . Helps organisations understand how to comply with data protection and privacy legislation . Can investigate complaints and data breaches . Can take enforcement action when organisations fail to meet their legal obligations . Promotes good practice in areas such as privacy , electronic marketing , cookies and protecting users' information . Example : If developers create an application that collects users' names , email addresses and dates of birth , they can use ICO guidance to help ensure the application handles this personal data appropriately and complies with data protection requirements . Q uesto's Q uestions 6.1 - Legal Considerations: 1. State the main purposes of the CMA , DPA , UK GDPR , FOIA and PECR . [ 2 each ] 2. For each act or regulation , explain the actions developers should take to ensure application software complies with its requirements . [2 each ] 3. Explain the possible impacts on an organisation if its application software does not comply with relevant legislation or regulations . [2 each ] 4. Explain the role of independent bodies and the Information Commissioner's Office (ICO ) when developing and operating application software. [4 ] 5. A revision app collects users' personal data , uses cookies and sends marketing emails . Identify the relevant legislation and explain how the developers should comply with it. [4 ] Following a 2018 cyberattack , personal data belonging to more than 400,000 British Airways customers was compromised . In 2020 , the Information Commissioner's Office ( ICO ) fined British Airways £20 million for failing to adequately protect its customers' data , the largest data protection fine the ICO has issued. D id Y ou K now? 5.3 - Policies Topic List
- Unit F161 - Developing Application Sotware - Cambridge Advanced National in Computing | CSNewbs
Navigate between all Unit F161 (Developing Application Software) topics in the OCR Cambridge Advanced National in Computing (AAQ) specification. Qualification: Cambridge Advanced National in Computing (AAQ) Unit: F161: Developing Application Software Certificate: Computing: Application Development (H029 / H129) Unit F161: Developing Application Software These pages are based on content from the OCR Cambridge Advanced National in Computing (AAQ) specification . Unit F161 YouTube Playlist Topic 1: Application Software Considerations 1.1 - Application Platforms 1.2 - Devices 1.3 - Storage Locations Topic 2: Data & Flow in Application Software 2.1 - Data Formats & Types 2.2 - Data Flow 2.3 - Data States Topic 3: API & Protocols 3.1 - Application Programming Interfaces (API) 3.2 - Protocols Topic 4: Application Software Security 4.1 - Security Considerations Topic 5: Operational Considerations 5.1 - Testing 5.2 - Types of Application Software Installation 5.3 - Policies Topic 6: Legal Considerations 6.1 - Legal Considerations
- 6.6 - Logical Protection | Unit 2 | OCR Cambridge Technicals | CSNewbs
Learn about the methods of digital protection including antimalware, firewalls and obfuscation. Based on the 2016 OCR Cambridge Technicals Level 3 IT specification for Unit 2 (Global Information). 6.6 - Logical Protection Exam Board: OCR Specification: 2016 - Unit 2 Logical protection refers to using digital methods of security to protect computer systems and data. Usernames & Passwords ****** Anti-Malware Usernames must be matched with a secure password to minimise the chances of unauthorised users accessing a system. Passwords should contain a mix of uppercase and lowercase letters , punctuation and numbers . Passwords should be of a substantial length (at least 8 characters) and should be regularly changed . Anti-virus software scans a system and removes viruses . If left to infect a system a virus could delete data or permit access to unauthorised users . Anti-spyware software removes spyware on an infected system so hackers cannot view personal data or monitor users. Organisations should install and regularly update anti-virus and anti-spyware programs. Firewall Encryption Firewalls prevent unauthorised access to or from a network . Firewalls filter data packets and block anything that is identified as harmful to the computer system or network. Firewalls can also be used to block access to specific websites and programs. A firewall can be in the form of a physical device which is connected to the network, or software installed on a computer system. Encryption is the conversion of data ( plaintext ) into an unreadable format ( ciphertext ) so it cannot be understood if intercepted . Encrypted data can only be understood by an authorised system with a decryption key . There are two types of encryption . Encryption at rest is when data is encrypted while it is being stored on a system or storage drive. Encryption in transit is to secure the data as it being transferred between systems on a network. Tiered Levels of Access Obfuscation ?????? The purpose of tiered levels of access is to grant different types of permission to certain users. Managing levels of file access ensures that only authorised people can access and change certain files . There are different levels of file access : No access Read-only - Allows a user to view but not edit. Read/write - Allows a user to view and edit. Obfuscation is when data is deliberately changed to be unreadable to humans but still understandable by computers . Program code might be obfuscated to stop rival programmers from viewing and stealing it if they were able to access it. Specialist software can be used to obfuscate data and convert it back into a human-readable format. Q uesto's Q uestions 6.6 - Logical Protection: 1a. Describe why usernames and strong passwords are necessary. [2 ] 1b. State 3 rules for choosing a strong password . [3 ] 2. Describe the purpose of anti-virus and anti-spyware software. [4 ] 3. Describe the roles of a firewall . [4 ] 4. Explain what encryption is. What are the two types? [4 ] 5. Why would an organisation use tiered levels of access ? What are the 3 levels of file access ? [5 ] 6. What is obfuscation ? State a scenario in which it would be used. [3 ] 6.5 - Physical Protection Topic List









