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  • Unit 2 - Global Information - Cambridge Technicals IT Level 3 | CSNewbs

    Navigate between all Unit 2 (Global Information) topics in the OCR Cambridge Technicals Level 3 IT 2016 specification. OCR Cambridge Technicals IT Level 3 Unit 2: Global Information These pages are based on content from the OCR Cambridge Technicals 2016 Level 3 IT specification . This website is in no way affiliated with OCR . This qualification stopped in July 2025. The pages on the site will remain for at least two years. LO1 (Devices & The Internet ) 1.1 - Holders of Information 1.2 - Storage Media 1.3 - Access & Storage Devices 1.4 - Internet Connections 1.5 - WWW Technologies 1.6 - Information Formats 1.7 & 1.8 - Internet Pros & Cons LO2 (Information Styles & Quality ) 2.1 - Information Styles 2.2 - Information Classification 2.3 - Quality of Information 2.4 - Information Management LO3 (Categories & Analysis ) 3.1 - Data vs. Information 3.2 & 3.3 - Information Categories 3.4 - Stages of Data Analysis 3.5 - Data Analysis Tools 3.6 - Information Systems LO4 (Legislation ) 4.1 - UK Legislation 4.2 - Global Legislation 4.3 - Green IT LO5 (Flow of Information ) 5.1 - Data Types & Sources 5.2 - Data Flow Diagrams LO6 (Security & Protection ) 6.1 - Security Principles 6.2 - Risks 6.3 - Impacts 6.4 - Protection Measures 6.5 - Physical Protection 6.6 - Logical Protection

  • App Inventor 2 | Munchin' Pizza | CSNewbs

    Learn how to use App Inventor 2 to create simple programs. Try to complete task 3 on this page. Perfect for Key Stage 3 students to experiment with block coding, objects and properties. App Inventor Task 3 - Munchin' Pizza This page will teach you how to make a simple app that changes pictures when a button is pressed . You can make the app more complex by adding sounds or additional buttons. Step 1: Set up App Inventor 2 Open App Inventor 2 (use the button on the right) and create a new project. You will need to log in with a Google account. Download the picture images from the zipped folder on the App Inventor 2 Basics page here . Once you have downloaded the pizza pictures you will need to upload them. Find the Media tab on the right side of App Inventor and click 'Upload File...' You will need to upload each picture individually. In the Palette tab on the left side, drag two buttons into the middle screen so they look like this: In the Components tab on the right, click on Button1 and click the Rename button at the bottom to change it to Pizza . Then Rename Button2 to Munch . This will help us when we code later as it will be less confusing. Click on the second button (Munch) that you just dragged into the centre then look in the Properties tab on the right and scroll down to Text . Change 'Text for Munch' to something like 'Munch Pizza' . Now click on the first button in the centre (Pizza) and in the Properties tab, click on Image and select the first image. It should be the full slice of pizza. When you have set the image, you might notice it goes a bit crazy. Still in the Properties tab, change the Height and Width to 'Fill parent...' for both. This will make the image fit within the boundaries of the screen. Finally, change the Text for the Pizza button to be blank. Otherwise it will appear on top of the pizza and look odd. So far you should have a button disguised as a pizza and another button that tells you to munch that lovely cheesy deliciousness. If your program does not look like this, read the instructions above again carefully. Step 2: Code Click on the Blocks button in the top right to start adding code. In the Blocks tab on the left side click on Munch and drag the when Munch Click block into the centre. This block will execute any code inside of it whenever the munch button is clicked. In the Blocks tab on the left side click on Logic and drag an if then block and snap it inside the block you just dragged over. Click on the blue cog button and drag four else if blocks inside the if block at the bottom. The blocks at the top will automatically update when you drag the blocks under the if block underneath. Because we are using different images, we need to check which image is currently being displayed, so we know which picture to change to. Firstly we want to check if the first image is being displayed. Connect an = block from the Logic section. Then add a Pizza Image block from the Pizza section. Lastly grab a " " block from the Text section and write the name of your first image inside (e.g. pizza1.jpg) Don't forget the extension (.jpg). But what does this code actually mean? It is checking to see what the current pizza image is. And if it is pizza1.jpg then it is going to... ...change the picture to pizza2.jpg, as if someone has munched the pizza! Grab a set Pizza Image to block from Pizza and then snap another " " block from Text and add the pizza2.jpg text inside. Now that we have written the code to check the current picture and move it to the next one when pressed, we just need to copy this for the other four pizza pictures. Rather than select all the blocks again, right-clicking on the blocks and selecting 'Duplicate' will copy them. Copy each block and then change the values so that if pizza2.jpg is the current image, then it sets it to pizza3.jpg and so on. Make sure that pizza5.jpg sets the image to pizza1.jpg so that it goes round in a loop. Program 3 Complete! Step 3: Run The easiest way to run an app that you have created at home using App Inventor 2 is to download the free MIT AI2 Companion App on your smartphone from the Google Play Store . At the top of the App inventor program on your computer , click on Connect and AI Companion . This will generate a six-digit code you can type into your phone. If your school has the emulator installed, you can also use this to test your app. Extra Step: Challenges 1. Create your own images and upload them . You can easily create your own set of pictures and link them together. Why not try: Eating a different type of food (e.g. cookie or doughnut). A simple scene that changes from night to day. A simple character that changes appearance (like Pikachu powering up a thunder strike with each button press). 2. Add a sound effect whenever a button is pressed . In the video at the top of the page, you'll see I have a 'munch' sound whenever the button is pressed. You could record this sound yourself or use a sound effect site. Once you have got your sound file (it should be short and .mp3) you need to upload it, just like you uploaded your images. In the Designer layout click 'Upload file...' in the Media tab on the right. Then look in the Palette tab on the left side, open the Media section and drag a Sound block into the centre. It will appear underneath the phone screen in a section called 'non-visible components' which is fine. Now click on Properties on the right side and choose the sound file you just uploaded in the Source box. Click on the Blocks button in the top right to start adding the code! In the Blocks tab on the left side, click on Sound1 and drag the call Sound1 Play block directly underneath when Munch click . This will play the sound everytime the button is pressed. 3. Add more buttons . You could add a second clickable button which reverses the pattern and a third button that resets the order back to the first image. Adding new buttons is easy - drag them from the Palette tab in the Designer layout. Change the button text in the Properties tab and the name of the button in the Components tab. To add code, click on Blocks in the top right then you can duplicate the code for Munch by right-clicking and choosing Duplicate. Now just change the values to what you want. If you are making a reset button, you don't need an if then statement, just set the image to your first image when the button is clicked. Keep messing around with the program and have fun! KS3 Home Tasks 4, 5 & 6

  • All Programming Topics | CSNewbs

    A list of programming topics including HTML, Greenfoot, Python. All Programming Topics Python HTML Greenfoot Assembly Language App Inventor 2

  • 2.1 - Data Formats & Types | F161 | Cambridge Advanced National in Computing | AAQ

    Learn about data formats such as ASCII, Unicode, CSV, fixed-width, JSON and XML and data types, including Boolean, character, date, integer, real and string. Resources based on Unit F161 (Developing Application Software) for the OCR Cambridge Advanced Nationals in Computing (H029 / H129) AAQ (Alternative Academic Qualification). Qualification: Cambridge Advanced Nationals in Computing (AAQ) Certificate: Computing: Application Development (H029 / H129) Unit: F161: Developing Application Software 2.1 - Data Formats & Types Watch on YouTube : Data Formats Data Types You need to know the characteristics , uses , advantages and disadvantages of six data formats (ASCII , Unicode , CSV , fixed-length , JSON and XML ). You also need to know the characteristics , uses , advantages and disadvantages of six data types (Boolean , character , date , integer , real and string ). What You Need to Know Data Formats ? YouTube video uploading soon Data Types ? YouTube video uploading soon Q uesto's Q uestions 2.1 - Data Formats & Types: 1. What? [2 ] 2. What? [1 ] 3. What? [1 ] 4. What? [1 ] ? D id Y ou K now? 1.3 - Storage Topic List 2.2 - Data Flow

  • OCR CTech IT | Unit 1 | 1.4 - Connectivity | CSNewbs

    Learn about different methods of wired and wireless connection methods including Bluetooth, satellite and microwave. Based on the 2016 OCR Cambridge Technicals Level 3 IT specification. 1.4 - Connectivity Exam Board: OCR Specification: 2016 - Unit 1 For computers to communicate with other devices and share data a form of connection is required. Wired Connections Copper Cables Copper cables are a cheaper type of wired internet connection that may be poorly insulated and therefore susceptible to electromagnetic interference . Copper cables are more likely to suffer from attenuation (network distortion ). However, they are malleable (easier to bend) and less likely to break than other cables such as fibre optic. They have a lower bandwidth - cannot transmit as much data at once - than fibre optic cables. Fibre Optic Cables Fibre optic cables are a very fast but expensive type of wired internet connection. Signals are transmitted as waves of light through a glass rod . Because of this fibre optic cables are not affected by electromagnetic interference and suffer less from attenuation . Fibre optic cables have a higher bandwidth - they can transfer more data at one time over a long distance than copper cables but they are more fragile . Wireless Connections Bluetooth Bluetooth is a temporary short-range communication between two 'paired ' devices within a limit of about 10 metres . The required close proximity is a disadvantage , however a plus is that no other hardware is required for a connection. An example is the pairing of headphones to a smartphone to listen to music. Infrared Infrared networks have largely been replaced by Bluetooth or WiFi connections because infrared networks require devices to be in direct line of sight . Infrared is still used by some devices, such as remote controls , to transmit signals to a TV, but it only works across short distances . Microwave Microwave connections use radio waves to send signals across a large area via microwave towers . It can transmit a large amount of data but antennas must be in the line of sight of each other with no obstructions . Microwave connections are affected by bad weather , leading to higher chances of attenuation (network distortion ). Laser Satellite GSM / 5G Although not common, laser connections can send data between devices that are in the line of sight of each other as long as there are no barriers . Laser connections can transmit data up to 2km but bad weather severely affects the transmission rate. Laser connections can be used in space as there are fewer barriers between the satellites. Satellite networks use point-to-multipoint communication by using satellites above the Earth's atmosphere that receive a transmission and rebroadcast them back to Earth. Because of the distance between the communication device and the satellite (roughly 35,000km), there is a delay between data transmission and it being received. See 3.4 for more information on satellite networks . GSM (Global System for Mobile communications ) is a technology for allowing mobile phones to connect to a network for calls and text messages. Advances in mobile technology are classified by generations such as 4G and 5G (the current generation). Each generation is generally faster, more secure and allows for new opportunities. See 3.4 for more information on cellular networks . Q uesto's Q uestions 1.4 - Connection Methods: 1. Compare the differences between copper and fibre optic cables (possibly in a table) by the following features: a. Price b. Bandwidth c. Inteference d. Attenuation e. Malleability / Fragility [2 each ] 2. Describe each of the different types of wireless connection . Try to list 1 advantage and 1 disadvantage of using each type. a. Bluetooth b. Infrared c. Microwave d. Laser e. Satellite f. GSM / 5G [5 each ] 1.3 - Computer System Types Topic List 1.5 - Communication Hardware

  • Computer Science Newbies

    Homepage for learning about computer science in school. Discover topics across GCSE and Level 3 IT subjects, plus programming languages including Python, HTML and Greenfoot. C omputer S cience Newb ie s Popular topics: Python Programming Application Development OCR Cambridge Advanced National in Computing (AAQ) A-Level Computer Science You are viewing the mobile version of CSNewbs. The site will appear better on a desktop or laptop . OCR A-Level (H446) GCSE Computer Science OCR GCSE (J277) Latest YouTube Video Latest Blog Post Links & Information YouTube Channel Last updated: Fri day 30th January 2026 Millions of visits since 2017! About CSNewbs

  • Python | Section 2 Practice Tasks | CSNewbs

    Test your understanding of inputs in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python - Section 2 Practice Tasks Task One: Food & Colour Ask a user to input their favourite colour and their favourite food and then print a response using both answers. Requirements for a complete program: Use only one print line. Include both of the user's answers in the print line. Include capital letters, full stops and no irregular spacing in the printed line. Remember: Break up variables in a print line by using commas or plus signs between each part of the "sentence" . Example solutions: What is your favourite colour? green What is your favourite food? cheese Yum! I'll have green cheese for dinner tonight! What is your favourite colour? purple What is your favourite food? ice cream Let's have purple ice cream for breakfast! Task Two: Trivia Question Create a program that asks the user to input an answer to a trivia question of your choice then prints the correct answer with their response too. Requirements for a complete program: Only two lines. Include capital letters, full stops and no irregular spacing in the printed line. Example solution: What is the capital city of Botswana? Windhoek Correct answer: Gaborone. Your answer: Windhoek What is the closest planet to Earth? Mars Correct answer: Mars. Your answer: Mars Task Three: Getting to School Create a program that asks the user how they get to school and how many minutes it takes them (using int ). Then print an appropriate response that uses both variables . Requirements for a complete program: Use only one print line. Include both of the user's answers in the print line. Include capital letters, full stops and no irregular spacing in the printed line. Example solution: How do you get to school? car How many minutes does it take you? 45 Really? It takes you 45 minutes to get here by car? How do you get to school? walking How many minutes does it take you? 20 Really? It takes you 20 minutes to get here by walking? ⬅ 2b - Inputting Numbers 3a - Data Types ➡

  • 6.1 - Legal Considerations | F161 | Cambridge Advanced National in Computing | AAQ

    Learn about legislation and regulations related to application development, including the Data Protection Act, Computer Misuse Act and Freedom of Information Act. Resources based on Unit F161 (Developing Application Software) for the OCR Cambridge Advanced Nationals in Computing (H029 / H129) AAQ (Alternative Academic Qualification). Qualification: Cambridge Advanced Nationals in Computing (AAQ) Certificate: Computing: Application Development (H029 / H129) Unit: F161: Developing Application Software 6.1 - Legal Considerations Watch on YouTube : Computer Misuse Act Data Protection Act UK General Data Protection Regulation Freedom of Information Act Privacy and Electronic Communications Regulations Independent bodies UK Information Commissioner's Office You need to know the latest version and main purpose of each act /regulation , as well as actions taken to comply with the act and the impacts of not complying with it. You must also understand how Privacy and Electronic Communications Regulations (PECR ) relate to the Data Protection Act and UK General Data Protection Regulation (UK GDPR ), and the role of the Information Commissioner's Office (ICO ) in the UK. What You Need to Know Computer Misuse Act ? YouTube video uploading soon Data Protection Act ? YouTube video uploading soon UK GDPR ? YouTube video uploading soon Freedom of Information Act ? YouTube video uploading soon PECR ? YouTube video uploading soon ICO & Independent Bodies ? YouTube video uploading soon Q uesto's Q uestions 6.1 - Legal Considerations: 1. What? [2 ] 2. What? [1 ] 3. What? [1 ] 4. What? [1 ] ? D id Y ou K now? 5.3 - Policies Topic List

  • HTML Guide 3 - Text Tags | CSNewbs

    Learn how to use tags to format text in HTML, including how to underline, italicise and embolden text. Also, learn about heading size and paragraphs. 3. Tags for Text HTML Guide Watch on YouTube: Remember to write the tags for everything you want the user to see between the and tags. Headings Time to add text to your web page such as headings and paragraphs. To write a large heading , use and To write headings in a smaller size, use numbers between 1 and 6. Add a large heading and a sub-heading to your webpage. paragraph Paragraphs Typing text between the and tags will create a paragraph . Add at least three different paragraphs to your webpage. bold underline italics Bold, Underline & Italics You can format your text by changing it to be bold , underlined or italicised (slanted). Now you have text on your web page, you can add hyperlinks to take viewers to different websites. In the paragraphs you have already written, add at least 1 bold tag, 1 underline tag and 1 italics tag. 2. Essential Tags HTML Guide 4. Hyperlinks

  • Python | 5b - Sleep | CSNewbs

    Learn how to delay processes using the sleep command in Python. Try practice tasks and learn through text and images. Perfect for students learning GCSE Computer Science in UK schools. top Python 5b - Sleep Using Sleep To pause a program, import sleep from the time library . Type the word sleep followed by the number of seconds that you wish the program to break for in brackets . It must be a whole number . Below is an example of a program that imports the sleep command and waits for 2 seconds between printing: from time import sleep print ( "Hello!" ) sleep(2) print ( "Goodbye!" ) You can implement the sleep command within a for loop to produce an effective timer that outputs each second waited to the screen: You could also use a variable instead of a fixed value with the sleep command such as below: from time import sleep for second in range (1,11): print (second) sleep(1) from time import sleep seconds = int ( input ( "How many seconds should I sleep? " )) print ( "Going to sleep..." ) sleep(seconds) print ( "Waking up!" ) Sleep Task ( Slow Calculator) Create a slow calculator program that needs time to think in between calculations. Print a message to greet the user , then wait 3 seconds and ask them to enter a number . Wait another 3 seconds and ask them to enter a second number . Wait 2 more seconds , print “Thinking…” then 2 seconds later print the total of the two numbers added together . Example solution: ⬅ 5a - Rando m 5c - Date & Time ➡

  • 1.2 - Storage Media | Unit 2 | OCR Cambridge Technicals | CSNewbs

    Learn about secondary storage types such as solid-state, magnetic, optical and paper. Based on the 2016 OCR Cambridge Technicals Level 3 IT specification for Unit 2 (Global Information). 1.2 - Storage Media Exam Board: OCR Specification: 2016 - Unit 2 Data can be stored on a variety of storage media , each with its own benefits and drawbacks . Magnetic Storage Optical Storage A magnetic hard disk drive (HDD ) is the most common form of secondary storage within desktop computers. A read/write head moves nanometres above the disk platter and uses the magnetic field of the platter to read or edit data. Hard disk drives can also be external and connected through a USB port . An obsolete (no longer used) type of magnetic storage is a floppy disk but these have been replaced by solid state devices such as USB sticks which are much faster and have a much higher capacity. Another type of magnetic storage that is still used is magnetic tape . Magnetic tape has a high storage capacity but data has to be accessed in order (serial access ) so it is generally only used by companies to back up or archive large amounts of data . Optical storage uses a laser to project beams of light onto a spinning disc, allowing it to read data from a CD , DVD or Blu-Ray . This makes optical storage the slowest of the four types of secondary storage. Disc drives are traditionally internal but external disc drives can be bought for devices like laptops. Magnetic Storage Characteristics: ✓ - Large CAPACITY and cheaper per gigabyte than solid state . X - Not DURABLE and not very PORTABLE when powered on because moving it can damage the device. ✓ - Relatively quick ACCESS SPEED but slower than Solid State . Optical Storage Characteristics: X - Low CAPACITY : 700 MB (CD ), 4.7 GB (DVD ), 25 GB (Blu-ray ). X - Not DURABLE because discs are very fragile and can break or scratch easily. ✓ - Discs are thin and very PORTABLE . X - Optical discs have the Slowest ACCESS SPEED . Magnetic Disks are spelled with a k and Optical Discs have a c. Solid State Storage Paper Storage There are no moving parts in solid state storage. SSD s (Solid State Drives ) are replacing magnetic HDDs (Hard DIsk Drives) in modern computers and video game consoles because they are generally quieter , faster and use less power . SSDs can also be external . A USB flash drive ( USB stick ) is another type of solid state storage that is used to transport files easily because of its small size. Memory cards , like the SD card in a digital camera or a Micro SD card in a smartphone , are another example of solid state storage. Paper storage includes printed or hand-written documents, notes, forms, schedules and maps. Paper is relatively inexpensive in small quantities but it can take up a lot of space compared to small devices like USB sticks. Producing paper is environmentally damaging and requires physical security methods to keep safe. Paper, such as a timetable, can be written on if times change and easily carried on a person. However, paper in the form of an essay must be re-printed to add changes . Solid State Characteristics: ✓ - High CAPACITY but more expensive per gigabyte than magnetic . ✓ - Usually DURABLE but cheap USB sticks can snap or break . ✓ - The small size of USB sticks and memory cards mean they are very PORTABLE and can fit easily in a bag or pocket. ✓ - Solid State storage has the fastest ACCESS SPEED because they contain no moving parts . Paper Storage Characteristics: X - Low CAPACITY as each page can only hold a certain amount of information. Paper also takes up physical space . X - Poor DURABILITY as paper can easily tear and become damaged in rain. ✓ / X - PORTABILITY varies as single sheets of paper can be easily folded and placed in a pocket. However, large stacks of paper can be difficult and expensive to transport. X - Paper's ACCESS SPEED , in terms of searching for a specific item, is slow , especially if the paper storage has not been organised efficiently . Q uesto's Q uestions 1.2 - Storage Media: 1. State 3 examples of each type of storage media . For example, a CD for optical storage. [3 each ] 2. Compare each type of storage media in terms of capacity , durability , portability and access speed . You may decide to do this as a table or poster. [16 ] 3. Identify the most suitable device (not the media ) and justify its suitability for the following scenarios: a. Backing up a large database at the end of each day. [5 ] b. Keeping a copy of a cleaning schedule for hotel staff. [5 ] c. Making copies of a promotional video to hand out to audience members at a dancing event. [5 ] 1.1 - Holders of Information Topic List 1.3 - Access & Storage Devices

  • 2.1 - Information Styles | Unit 2 | OCR Cambridge Technicals | CSNewbs

    Learn about the wide range of style data and information can be presented in, both digitally and physically. Based on the 2016 OCR Cambridge Technicals Level 3 IT specification for Unit 2 (Global Information). 2.1 - Information Styles Exam Board: OCR Specification: 2016 - Unit 2 There are many different ways that information can be styled and presented , both on-screen and physically . There are many more benefits and limitations to using each information style but some key ideas have been described below. T Text Text is a written (or typed ) format of information. ✓ Text provides detailed summaries and explanations . ✓ The format of text can be changed to suit its purpose (e.g. include bullet points or different colours). ✓ Text can be written in different languages so that all literate people can understand. X Large amounts of text can be difficult and time-consuming to read. It is generally less engaging than most other methods. X Text may include spelling errors or be factually incorrect . Graphics Graphics are a visual form of information. Examples include logos , photographs and diagrams . ✓ Graphics are multilingual - they can be understood by anybody regardless of their spoken language. Companies like IKEA will use the same graphics globall y . ✓ Graphics can present an idea or message immediately and can use associations (e.g. the colour red is associated with temperature or anger). ✓ Graphics are a more engaging method of presenting information than text. X Images may take longer to load over a data-restricted network, for example, images in an email may not be automatically downloaded. Video Videos are visual formats of information, often with audio . ✓ More engaging and easier to follow than reading large amounts of text. ✓ Videos can be used to convey a message in a short space of time , e.g. television adverts. ✓ Audio can be added to videos such as music for engagement or narration to explain a process. X Videos usually take up a relatively large amount of storage space , longer videos may take time to upload / download / transfer along a network. X Videos take a long time to create including filming, editing and narration. Animated Graphics Animated graphics are images with multiple frames , such as an animation of the heart showing individual steps that a user can pause and step through in their own time. ✓ Can be used to show a process and is easier to understand than reading text. ✓ Can be understood by all ages and language speakers . X Creating an animated graphic takes time to create , especially educational resources with multiple frames and annotation. 9 Numerical Numerical information is represented by numbers . This can include a wide array of different information including statistics, financial data, dates, ages and distances . ✓ Statistical data is easier to understand and manage in a numerical format than standard text - 234,567 is simpler to work with than "two hundred and thirty-four thousand, five hundred and sixty-seven". ✓ Numerical data can be exported into spreadsheets and presented as graphs to visualise the dat a . X Long numbers can be entered by humans incorrectly and lead to incorrect results . X Formatted data like telephone numbers cannot be stored as numerical because numerical does not allow spaces and does not allow the number to start with 0 . Audio Audio is an information type using sound waves. A common form of audio is music , such as the millions of tracks stored in music libraries like Spotify and YouTube. Non-music examples include spoken instructions and podcasts . ✓ Users can listen to information when they are otherwise busy and could not read, such as when walking or driving. ✓ Visually impaired users who are unable to read can still hear audio and interact with voice recognition software . ✓ Some users prefer listening to instructions rather than reading text . X Audio may not be suitable in some environments e.g. noisy areas . X Words may be misheard and misunderstandings made, possibly due to pronunciations or accents. Tactile Images Tactile images are a form of physical information that can be interpreted by touch . Specialist software is used to create raised lines on paper that people can experience by touching . Geographers can create 3D physical objects of environments such as valleys or volcanoes. This allows researchers and land surveyors to have a better understanding of a geographic area. ✓ Users can better understand a physical environment or prospective design if it is physically built. ✓ Visually-impaired users can feel the object instead of being able to see it. ✓ The tactile image can be used as a prototype for a target audience to feel and comment on. X It is difficult to share a tactile image without physically moving it, unlike digital or paper information styles. X Creating a tactile image requires specialist equipment like a 3D printer. *screams* Subtitles Subtitles are a textual form of information that can be shown along with visual data such as a video. Subtitles are written to transcribe audio , such as speech, into words . ✓ Hearing-impaired users can access audio information formats such as video by reading the subtitles. ✓ Subtitles can be used in noisy environments or when sound cannot be played. ✓ Subtitles can be used for translated speech , such as in promotional videos or television programmes. X Auto-generated subtitles are often incorrect . X Subtitles written by a human take a long time to type up and sync in time with the audio. Tables & Spreadsheets Tables and spreadsheets can store both numerical and textual data ready for analysis . Examples include simple database tables and financial spreadsheets of a company's profits this year. Microsoft Access is an example of database software that uses tables and Microsoft Excel is an example of spreadsheet software. When using spreadsheets (or databases) records can be locked ('record locking' ) so that only one person can make edits at any one time . Edits will be saved before unlocking the file. This will stop data being incorrectly overwritten and will ensure that the data in the spreadsheet is up-to-date , accurate and fit for purpose . Spreadsheets can be linked to other documents such as forms to directly import data from. This data can be ordered into different groups and conditional formatting can be used to automatically organise and style the data. Graphs and charts can be created using values stored in a spreadsheet to easily visualise the data . Modelling can be used to see the effect of variable changes (e.g. will raising the price of one product affect overall profit?). Database tables use queries (advanced searches) to find and display data based on given criteria (such as all males under 35). Mail merge can be used to automatically send emails to the customers highlighted in the query . A report can be generated from the query results to display the information in a structured format . This can be used to make decisions and analyse data . Boolean Boolean is a data type that can only have one of two specified values . These values are most commonly 'True' and 'False' or sometimes 'yes' and 'no'. Braille Braille is an example of a tactile image that can be physically touched . Braille characters represent letters or numbers that can be 'read' by touch - used primarily by those with visual impairments . Devices like braille terminals convert characters on a screen into braille, line-by-line so that blind people can understand the information through touch . A braille printer is used to output braille dots onto paper. ✓ Allows visually impaired users to interact with a computer system using a braille terminal . ✓ A braille printer can print documents written using braille to be given to blind people to 'read'. X Braille terminals can only display a limited amount of information at a time. X Braille is not used by many people except visually impaired people so few resources are written using braille. Charts & Graphs Charts and graphs can be used to present numerical data in a format that is easier to visualise and understand . They can be labelled to show different data values and they make it easier for viewers to identify trends and make comparisons between data. Large quantities of data, like census results, are easier to visualise in a graph than reading huge tables of numbers. ✓ Charts present numerical data in a format that is easier to visualise and understand . ✓ Charts and graphs can summarise information into one image data that would take paragraphs to explain in text. ✓ Displaying information in a graph allows users to easily identify trends and make comparisons between data . X Charts can be misleading or can display incorrect information if the numerical data is wrong. Q uesto's Q uestions 2.1 - Information Styles: 1. Describe the following information styles : a. Tactile Images [2 ] b. Braille [2 ] c. Boolean [2 ] 2. Describe two advantages and two disadvantages for each of the following information styles : a. Text [8 ] b. Graphics [8 ] c. Video [8 ] d. Animated Graphics [8 ] e. Numerical [8 ] f. Audio [8 ] g. Tactile Images [8 ] h. Subtitles [8 ] i. Braille [8 ] j. Charts & Graphs [8 ] 3a. Spreadsheets and database tables can be record locked . Explain what record locking is and why it is used . [4 ] 3b. Describe different ways that spreadsheets can be used. [6 ] 3c. Describe different ways that databases can be used. [6 ] 1.7 & 1.8 - Internet Pros & Cons 2.2 - Information Classification Topic List

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