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- Python | Extended Task 3 | CSNewbs
Test your ability to create a more complex program in Python based on a given scenario. Perfect for students learning GCSE Computer Science in UK schools. Extended Task 3 Hi, Susanna here, I want to make a blackjack-like program that I can play for fun at home in between revising for Computer Science. The aim of my blackjack game is to get as close to 21 as possible with the most number of cards, without going over. So... The user can choose whether to be hit with a new card (a number between 1 and 8) or fold and stop. Each number they are dealt adds up to their total . If the total goes over 21, then they lose . If they bust (when over 21) or folded then their final number and their number of cards is displayed . Blackjack For this task, you will need to create a document and include the following sections (with screenshots where appropriate): An introduction to explain the Purpose of your program . A List of Requirements for a successful program. Screenshots of your code (with comments in your code to show understanding). Testing – Create a plan to show how you will test your program and then explanations of any errors that you found and how they were fixed . An Evaluation of what worked, what didn’t, and how you met each of your requirements from your original list. Also, discuss further improvements that you could have made to improve your program. Example solution: Helpful reminders for this task: Think about the type of loop that you need. Will you need more than one loop? What variables will you need? Remember to use an input . What will you ask the user? How will you use their response? Remember to use ‘import random’ and randint to create a random number . What outputs do you need and when? What should you display… After each hand? At the beginning? At the end? ⬅ Extended Task 2 (Lottery) Extended Task 4 (Vet Surgery) ➡
- OCR CTech IT | Unit 1 | 2.6 - Software Troubleshooting | CSNewbs
Learn about software errors and troubleshooting methods of solving them. Based on the 2016 OCR Cambridge Technicals Level 3 IT specification. 2.6 - Software Troubleshooting Exam Board: OCR Specification: 2016 - Unit 1 A software error occurs when a program or process stops working as expected. Software errors usually occur when programs are badly written or if a user inputs unexpected data . Common Faults System Freeze The computer freezes and pressing keys or moving the mouse gives no response . Commonly caused by having too many applications running simultaneously or a virus using too much memory . Unexpected Reboot To try and fix errors, a computer might get stuck in an endless loop of booting and rebooting . Other systems may frequently restart without warning . Stop Error This occurs after a fatal system error when the operating system stops , usually because of a driver software issue . Commonly known as the 'blue screen of death ' on Windows-based systems. Update Error While designed to fix errors, updates can sometimes bring more problems if they interfere with the current software . Troubleshooting Tools for Software Errors Event Viewer (Logs) If a software error does occur, then the same characteristics as a hardware error should be logged , such as the time and date of the error , the user logged in , and the device's problem history . Memory Dump Copies and displays the contents of RAM at the time of a crash to help a technician discover what happened . Baselines Before After A comparison of what the system is like after a crash compared to a fixed point in time beforehand. The baseline can be used to see differences which may have caused the computer to fail . Anti-Virus Checks if malware is running on a device, using up resources and slowing the system down. It could then be quarantined and deleted by the anti-virus. Installable tools can also be downloaded to investigate the system and find the cause of the problem . They may help detect corrupted files , uncover deleted files , and resolve other general hardware or software issues . Q uesto's Q uestions 2.6 - Software Troubleshooting: 1. Describe each of the four common types of software error : a. System Freeze b. Stop Error c. Unexpected Reboot d. Update Error [2 each ] 2. Describe each type of troubleshooting tool and explain how it can be used to discover and fix software errors. a. Event Viewer b. Memory Dump c. Baselines d. Antivirus Software e. Installable Tools [ 2 each ] 2.5 Communication Methods Topic List 2.7 - Protocols
- 3.1 - Defensive Design - OCR GCSE (J277 Spec) | CSNewbs
Learn about defensive design considerations including validation checks, verification, anticipating misuse, maintainable code, authentication and input sanitisation. Based on the J277 OCR GCSE Computer Science specification (first taught from 2020 onwards). 3.1: Defensive Design Exam Board: OCR Specification: J277 Watch on YouTube : Defensive Design Validation Checks Maintainability Defensive Design Considerations There are several things to consider when creating a program that is secure and robust , including: Anticipating Misuse Planning ahead to take steps against potential misuse (e.g the app X prevents the same tweet sent twice in a row as it might be spam ). Input Sanitisation Checking and cleaning up data that has been input , (e.g. removing special characters to prevent a SQL injection ). Validation Checking whether input data follows specific criteria and should be accepted (e.g. a length check on a password). Verification Checking whether data that has been entered is correct (e.g. double entry ). Authentication Ensuring only authorised users can gain access to a system (e.g. usernames and strong passwords ) . Maintainable code Allowing other programmers to easily read and quickly understand code that has been written (e.g. using comments , indentation and appropriate variable names ). Input Validation Validation is a process to check that data is reasonable or sensible before it is accepted . Range Check Checks data is within a certain range . Age: 34 203 Type Check Checks data is a certain data type . Height (in cm): 182 Two metres Format Check Checks data is entered in a certain way . Date of Birth (DD/MM/YYYY) 25/03/2011 25th March 11 Presence Check Checks that data has actually been entered and not left blank . Password: fluffythecat123 Lookup Table A table of acceptable entries , also known as a list . Length Check Checks the length of the input is within a certain amount. Telephone Number 08323877319 07383 Maintainability Programs should be written in a way that makes maintaining and understanding them as straightforward as possible. Examples of making a program maintainable include: Using subprograms to reuse code and make them easier to test . This is called modularisation . Appropriate variable names , using a naming convention , ensure the purpose of a variable is immediately understood. Using indentation to improve readability and clearly show each ‘block’ of code. Comments enable a programmer to understand the purpose of each line of code. Crucial when working in a team . Using constants is another method of improving maintainability. This keeps the program code consistent , which makes it easier to read and debug a program. Q uesto's Q uestions 3.1 - Defensive Design: 1. Describe the different considerations a programmer should make for a defensive design . [ 6 ] 2. Describe the each validation check and give a suitable example . [ 12 ] 3. Explain the different ways a program can be maintained . [ 5 ] 2.3 Additional Programming Theory Topics 3.2 - Testing
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