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4. Remove Objects

1. Removing Objects

Open the editor for your main character.

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Underneath the if statements for using the arrow keys is where we type the removal code.

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If you have chosen a different collectible object, type the exact name of that class instead of Orange (e.g. Apples or Ants).

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2. Add Danger to your Game

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Use the same code as you did earlier but change the class (instead of Orange.class I have chosen Sheep.class).

Time to code your main character to be removed if they are touched by the enemy objects!

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Open the editor for your enemy class.

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The removal code is placed beneath the code you have already written.

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Check out the extension page if you want the game to stop when the main character is removed.

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